What are the odds Jim fast forwarded?

2021.12.02 05:56 Therocksays2020 What are the odds Jim fast forwarded?

What are the odds Jim fast forwarded? submitted by Therocksays2020 to JimCornette [link] [comments]


2021.12.02 05:56 Rumbleskim [Online Games] Child grooming, teenaged corporate embezzlement rackets, furniture black markets, and stingrays with AIDS - the strange and twisted drama of Habbo Hotel

I should clarify that I played Habbo back in its hayday, so things might have changed since then. I didn’t even realise that the game was still going until I logged back in today. I’ll be talking about the game in past tense, even though it technically still exists. If I say something which is now out of date, please correct me in the comments.
Also, beware that this post contains racism, antisemitism, paedophilia, and child exploitation.
If you're ready, then take your room key, open the door, and descend with me into the depths of hell.
Welcome to the Hotel Habbo was an online game created in 1999 by Sulake, a Finnish Company, though it found its feet in England. The premise was simple - players created and decorated rooms, customised their outfits, and interacted with others. It found its greatest success in the early 2000s, aimed at people too old for Club Penguin but not old enough for Second Life. While it was possible to enjoy Habbo for free – it cost nothing to sign up and you could spend time in its large ‘public’ rooms – the game became aggressively monetised early on, and pioneered systems which would only become commonplace years later. Since you could not buy furniture without spending money, your rooms would be barren and grey, and you would have very ugly clothing options. The game was based around money and materialism. It was a capitalist playground designed for children. There were a LOT of disappointed parents who found out their kids had snuck out their credit cards, or called the Habbo Credits line during the night. They were simply helpless in the face of a company psychologically manipulating them to spend, and this was before society had come to recognise these techniques.
Players were able to pay real-world money in order to buy credits, the game’s currency, and these could be used to purchase furniture from the game’s virtual catalogue. Habbo set up numerous brand deals with companies in order to create furniture (often shortened to furni) which was only available to players for a limited time. Players were also able to trade with one another, and this very quickly led to each piece of furni gaining a clear market value. As Habbo became more and more popular, some of these – often the coolest looking, or simply the ones from early in Habbo’s life, accumulated an enormous value. Rares would set you back a considerable sum. Super Rares went into the thousands of credits. Ultra Rares were so coveted that their owners were publicly documented.
As of right now, the cost for 40 credits is £4. The price per credit goes down, the more you spend, but we’ll stick with £1 for every 10 credits to keep things simple. So at that rate, a Fuchsia Ice Cream Maker would set you back a tidy 25,000 credits – or £2,500. Of course, most furni was not that expensive, but it was still costly to deck out a room to the point where it looked good. Often the super wealthy of Habbo would lavishly lay out their most valuable items as status symbols. Of course, you would never buy that kind of furniture with habbo credits. You’d use the black market – a massive and incredibly profitable system by which players traded credits, furni and real money back and forth. More on that later.
Credits could also be spent on access to ‘Habbo Club’, a membership which provided expanded options for creating rooms, more clothing options, and various other privileges such as being rewarded an exclusive piece of furniture each month. After I left, they introduced VIP, which was another membership more expensive than Habbo Club, with its own perks and furni/Furni). Apparently due to the success of VIP, Habbo Club was discontinued altogether and then reintroduced in 2013. They also created the Builders Club, a rather pricey membership which allowed users to access a lot of furniture in the game when building their rooms, but these items couldn’t be traded. The membership cost up to £10 a month.
Habbo was so popular at its peak in the 2000s that many of its fan copies were incredibly popular too. These sites would allow users access to all furniture for free. There were also fansites – dozens of fansites, and an entire cottage industry sprung up of habbo fansite DJs, because almost all of these sites had their own embedded radio station. To give an example, the largest of these is Habbox. The long and short of it is this – the site had an extremely successful economy, and a very large, active fanbase.
I’m really not putting across what made Habbo so great. It was an adventure. The creativity people used to come up with room ideas, and the incredible skill they used to design them, made every new room a surprise to visit. It was so easy to make friends with people – far more than on other similar games. It was the best roleplaying game out there. You could be anyone, do anything, and do it all again tomorrow. And it was an endless amount of fun.
But it would be the stage for a number of... unfortunate problems.
The Racism Problem The year is 2006. Justin Timberlake is bringing sexy back, Pluto recently got downgraded to a dwarf planet, and you’re playing Habbo – most likely weeping because you were fired from your fake job as a fake prison worker, which you’d had for two whole days, and you’d already planned out your pension. So to mull over your future, you decide to head over to the Lido – one of the site’s most popular public rooms, to take a dip in the pool. But to your dismay, the pool is closed. This is one of Habbo’s earliest dramas, and would forever be one of its strangest. You know it’s good when Internet Historian makes a video about it. It should be no surprise that this bizarre and rather racist campaign came at the hands of 4chan – a regular on this sub. /b/ sits at the heart of many of the wackiest moments of internet history, and this is surely one of them. You see, rumours were spreading on /b/ that Habbo moderators were racist against black characters. And as upright, well intentioned members of society, the people of 4chan just had to do something.
On 12th July, a raid was coordinated on Habbo Hotel. The premise was simple; participants would create a character with dark skin, an afro, and a grey suit. They would then go to the Lido and stand around the pool so that no one could get in or out of it.. Habbo users are unable to walk through one another without the use of glitches, so by blocking off entrances and exits, users were completely shut off. Though this being 4chan, they of course arranged themselves into swastikas, as is tradition. What else did you expect? Before long, they also replicated it in the streets.
The raid was a colossal success, which inevitably led to follow-ups. The raiders started shouting out that the pool was closed due to AIDS in the water. On 4th September that year, Steve Irwin was killed by a stingray, so the raiders went on to proclaim that not only was AIDS in the water, but also some extremely dangerous stingrays too. And the stingrays had AIDS.
Habbo’s mods tried to stem the tide by banning anyone as soon as they tried to block off the pool, and this began a match to see if 4chan’s users could create users quicker than the mods could ban them. After thousands of bannings, the raids were defeated, at least to some extent. But of course, the 4channers blamed Habbo for banning them on account of their black avatars
It gets worse.
People started calling local pools to say that they had received cuts in the water, and that they had AIDS or HIV, forcing a number of pools to close down temporarily. And when they called, they would direct the pool management to make signs saying ‘Pool closed due to aids’. I really can’t emphasise enough how unethical this is. They also put signs of their own up.
In 2008 a Texan woman named Mary-Alice Altorfer found these signs offensive and complained, unknowingly provoking the wrath of 4chan. Her phone number was tracked down and received endless calls about the pool being closed. And of course, she had rather… frizzy hair… so you can guess where that went. People started making ‘Pool’s Open’ signs with her on them.
Another raid was performed in 2009, but the mods were prepared this time. They made it so that users could simply pass through one another, completely defeating the 4channers. This resulted in the raids breaking down into a number of splinter groups, such as the gingers, the skinheads, and the communists.
But Pool’s Closed had become a rallying cry for 4channers everywhere, and they would have the last laugh.
The Grooming Problem In June of 2012, at the height of Habbo’s popularity, it would experience the most crushing scandal of its existence, and one which has defined the site’s reputation ever since. An investigation by the British broadcaster ‘Channel 4’ found that Habbo was being used to exploit, harass and groom children.
It was revealed that young players were frequently approached by adults, who roleplayed with them in sexually explicit ways, or even tried to convince them to set up connections outside of the game, such as talking on MSN or stripping on web cam. Some people had set up brothels (which users could visit and pay to roleplay having sex with another user), kissing booths, strip clubs, and dating rooms. You could even roleplay as a baby and be adopted - this was a real thing. The sexualisation of habbo was prolific, and it was far more accessible as a hunting ground to older users than its alternatives, like Club Penguin. It’s really difficult to assess how often this actually happened, but Channel 4 traced over eighty victims to a single user, (a 21 year old man named Matthew Leonard.]( https://www.echo-news.co.uk/news/local_news/9380320.sports-coach-groomed-young-girls/)
The big names weighed in – from the Home Office to security experts to other industry leaders, and they consistently described Habbo’s lack of safety as a horrifying oversight, especially for a game aimed at young people. Naturally, parents were shocked across the world, but especially in the UK. Sponsors and business partners of Habbo pulled out in droves. Supermarkets stopped selling gift cards. Half of the site’s users left. The site was brought to its knees, and no one knew how long it would survive.
It came out that Sulake only had a grand total of 225 moderators – to supervise tens of millions lines of conversation around the world. Users also came forward saying that they were often told they had ‘abused’ the reporting feature when they were propositioned, because it ‘wasn’t an emergency’. Sulake scrambled to find a solution, and found it in muting the whole site for two weeks. No one could say anything or communicate in any way. And for a site based entirely around socialising, this was crippling. Chat was gradually reintroduced, with reinforced filters, but the damage was done.
As soon as speech came back, the 4channers were there. After all, there were still (and always would be) stingrays with AIDS in the water – only now the stingrays were also paedophiles.
Contrary to their parents, many children were furious at Channel 4, and at the industry reaction. They felt that their online community had been torn apart by what they saw as a colossal overreaction. Most users were well aware of the sexual content in the game (it was hard to miss), and felt patronised by Channel 4’s presumption that they had no idea what was going on. They saw it as something unsavoury that you simply chose not to take part in. They also pointed out that a lot of the sexual/romantic content on Habbo was being done by teenagers, exploring their emotions and sexuality. Many Habbo users gathered holding torches in public rooms as a show of solidarity with their game. Sure it was a trashfire, but it was their trashfire, and it was being taken away from them. But a lot other players spoke up about the severity of the issue, and agreed that something needed to change. The debate was fiery, and drew passionate responses on all sides.
Habbo would never be the same following the Great Mute. This marked the point where the game began to fade into obscurity. It would struggle on with its loyal fanbase, but it never had the cultural impact of its pre-2012 days. Of course, nowadays most Habbo players are those same people who loved it during its height, and are well into adulthood. So ironically, it is now full of adult sexual chat once again.
The Gambling Problem As you may already have surmised, one facet of the Habbo economy was roleplay businesses. At its height, the hotel had everything you could possibly imagine – offices, dentists, doctors, salons, brothels, supermarkets, detective agencies, game shows, prisons (and prison escape rooms), banks, wrestling federations. I recall I once made a modelling agency. There were even militaries (the largest of which was the United States Defence Force agency). Customers could pay in furni or credits, and employers could pay their staff in the same way. Some of these corporations had hundreds of employees, entire websites, and complicated internal structures. Yes, these businesses had turf wars, corruption, racketeering and embezzlement. Yes, there were the capitalists who had turned Habbo into a full paying job – and there wage slaves as well. A lot of wage slaves. That’s what happens when you build an entire online game revolving around hyper-consumerism and an obsession with material worth, and then fill it with kids. It's honestly crazy how real this shit gets when you look deeper into it.
At some point, this was all going to go pear shaped. And it did. Particularly the gambling - one of Habbo's most popular pastimes and a massive part of the culture. Habbo had items of chance - wheels of fortune, dice, colour wheels, spinning bottles, and so on. This was used to create a number of different gambling games, such as poker or rare grabbers Players could pay credits or furni to sit surrounded by dice, and they would only receive their property back (with a prize) if they won. Due to the strength of Habbo's black market, which could easily equate furni and credits with real money, these games of chance developed into very real casinos with very real stakes. Sulake were warned that if this continued, Habbo would have to be treated like a betting app, with an automatic 18+ rating.
On 7 April 2014, Sulake announced a limit on the number of 'chance' based items which could be kept in a single room. Gambling of any kind, betting on outcomes, and paying with furniture for extra lives within a game, were all banned. Players began selling the affected items, so Habbo released a new item - the Furni-Matic, which would exchange those items for other items.
In response to the ban, hundreds of Habbos flooded the Welcome Lounge, the most popular room in the game, to protest. Well known super rares often decorated Casinos - used as evidence of the owner's wealth, and therefore their ability to support the Casino, and these furni crashed in value. Plus many of Habbo's wealthiest players suddenly found themselves without a livelihood. Major victims of the sell off included the Throne and the Golden Dragon. Many gamblers left the site. Of course, gambling continued, but in a more subtle sense. The random chance elements were no longer there, and the rooms were instead labelled 'Arcades' instead. But the premise was the same.
The Scamming Problem Habbo has always been rife with scammers and hackers. It was the wild west of the early internet, and anything could happen. Couple that with Habbo's young userbase and you had a recipe for disaster. Being hacked or scammed was an everyday experience. Whether it's fake coin generators or phishing sites, or simply convincing 11 year old kids that their password would be censored if they typed it in chat (spoiler: it wasn't), there was always someone out there lying in wait. And they got pretty creative.
The people who hacked the game were known as Scripters. At first, they simply manipulated the game to give them large amounts of money or items. But over time, they developed systems for hacking other accounts. In 2002, Ione (the Hotel Manager) gave every player who logged in on her birthday one of three items - now known as the Ione gifts. These pieces of furni are now worth enormous amounts. During its early years, Habbo had no password requirements - you could set ANYTHING as your password, and since most users were young children, their accounts were incredibly easy to brute force. On top of that, Habbo showed exactly how long it had been since a player logged on, so hackers were able to figure out the best candidates to attack. Hacked accounts with valuable names were themselves sold. This practice was so profitable that (it is claimed) hackers had to subcontract their hacking out to other hackers. Sulake eventually caught on to these techniques and undermined them, so criminals had to get crafty.
The list of common Habbo scams is thousands of words long.
Gameshow hosts would hold games, get right to the end, and then simply kick the winner out and ban them from the room.
Sometimes a casino owner would sell the rights to host games at their casino (and take a cut of the profit) to other players, then simply create a new account with their profits and set up a new casino where they could sell the hosting rights all over again.
Then there was the old 'quick change' - during a trade, the victim and the scammer would both add their furni to the box. After the victim confirmed the trade, the scammer would quickly remove their furni and confirm, effectively stealing the item.
And there were scammers who pretended to be members of staff in order to exploit other players.
There were con artists claiming that they had hacking tools that could double a person's credits, the victim just had to trade them over first (the con artist would then run off with the money). And there were counter scams to this, where a player would pretend to be a cautious victim of this con, and say that they would hand over one coin to see if it worked, and if that was successfully doubled, they would try handing over much more. The first scammer would double the money, expecting a big pay off... and the second player would run off.
The nature of these scams became more and more sophisticated as players got wise to them. This was a time where quick wits, guile and charisma could get you rich. During the early days of Habbo, virtual property did not benefit from the same legal protections as real property, and Sulake fully bought into this. So Habbo described being the victim of a scam as ‘user error’, and would not help – a stance which is now illegal in many countries.
The Trading Problem Like many sites from the early 2000s, Habbo recently passed into nostalgia territory. When covid hit, old users flocked back to the hotel. They reintroduced all their old furni into the economy, causing a boom that benefitted existing traders and returning ones alike. But this time of plenty was not set to last, for there were storm clouds on the horizon.
In mid-October, a piece of news leaked that would go on shake the Habbo community to its core. As of New Year’s Day, trading would be removed from the game. On the surface, the reaction was sparse. If anything, the economy remained bullish. But Habbo’s black market has long been the driving force behind values, and the sell-off started right away. The value of a gold bar (worth 50 credits) fell from £2.50 to as low as £0.90. Some black market trading sites ended up with a supply of credits in the high millions, as players rushed to exchange their wealth for cash.
Then Sulake came out to confirm the story – trading would be removed. And the entire economy imploded. Thousands of players rushed to liquidate their assets, and so the carefully monitored values of furni crashed through the floor. After all, what was the value of an asset that could never be sold? All at once, the game’s businesses stopped. And Habbo ground to a halt with them.
Trading would continue to exist, but it would be limited. There would be an official marketplace, but players could not choose whom they traded with. So you’d be able to sell furni for credits, but you couldn’t sell furni or credits for real money. Players would be able to ‘donate’ to other users, but their donations could not exceed nine credits, and a single donation cost one credit to use.
Not everyone was unhappy. It was a good opportunity for item collectors to pick up cheap rares. But this was also an excellent time for scammers, who made out big in the calamity. Thousands of dollars were stolen. Long time ‘trusted’ players decided to leverage their reputations on a big exit, screwing over as many people as they could in the process. It was an absolute free for all. A simulation of total economic collapse. And as our best friend Karl Marx said – when capitalism collapses, revolution calls. And the revolution called for Sulake.
For their part, Sulake argued that the change would limit the black market, which they had been fighting for years. But perhaps they didn’t realise how critical the black market had become to Habbo’s economy at that point. Hundreds of fans took to twitter to campaign against the change, accusing Sulake of being motivated purely by their own greed. Sulake responded by blocking well-known players, banning protesters, hiding tweets, sending auto-generated replies and directing all complaints to their FAQ. Of course, there was another element to this.
The Flash Problem In July 2017, the creators of Flash announced that they would be discontinuing the programme at the end of 2020. Habbo was one of the first big flash games, and would be critically affected by this, but luckily its creators had plenty of time to port the game to a new engine. They went with Unity. It should have been simple. However, much like the teenagers who played their game, Sulake procrastinated until the last moment. The new version was an absolute mess. The UI was ugly, there were glitches everywhere, someone had come up with the idea of shoving a levelling system in there. And of course, the port would be released without trading. The vault feature was added, with enormous wealth taxes as high as 80%.
#Savehabbo trended on twitter in multiple countries. Shortly after, #Notmyhabbo followed.
The beta came out in the final weeks of December 2020, to universal condemnation and disgust. It was rolled back two weeks in January, before coming out worldwide on 12 Jan 2021. And by the next week, 56% of Habbo's players were gone.
In February 2021, Sulake released a legacy flash version (simulated in Unity), with the return of trading. But it was too little, too late. The big traders had already gotten out and taken their wealth with them, and not many of them came back.
As of today, Habbo is still running. But it’s a ghost of its former self.
It will likely struggle on like a wounded animal, until some other scandal brings it down for good. Until then.
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2021.12.02 05:56 TheRetroAdmirer Regarding games with mod loaders

I have two games (Sonic Heroes and The Simpsons Hit & Run) that I use custom launchers for so that I can use wide-screen mods and stuff like that, and I'm wondering how I would be able to set them up in LaunchBox so that it launches the games with the mod loaders?
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2021.12.02 05:56 Eschrilon Questionable Items

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2021.12.02 05:56 ErwinFurwinPurrwin Missouri health department found mask mandates work, but didn’t make findings public

Missouri health department found mask mandates work, but didn’t make findings public submitted by ErwinFurwinPurrwin to fauci [link] [comments]


2021.12.02 05:56 Pirate_Redbeard Cannot unsee it now

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2021.12.02 05:56 SureFudge LRC withdraw fees from CEX?

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2021.12.02 05:56 NotSureWhyAngry It is time.

View Poll
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2021.12.02 05:56 beargames123456 Mystic Symbiote adaptoid special attack

I was fighting a mystic symbiote adaptoid in aq and when it released it's special 1, which is similar to vision's SP 1, I was apparently able to dex it by dashing in instead of dex back. Was this always a thing and does this apply to vision's SP 1 too?
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2021.12.02 05:56 kramdiw FS - Stafford Chrome Refractor Rookie, Dickerson /3 Triple Threads Auto Relic, Brees /25 Rookie, and more!

FS - Stafford Chrome Refractor Rookie, Dickerson /3 Triple Threads Auto Relic, Brees /25 Rookie, and more! submitted by kramdiw to Football_Cards [link] [comments]


2021.12.02 05:56 GrimValor8 Ok so I spoke to me ex bestfriend and I need your help

She told me that she wouldnt like to be bestfriends again but that she would unblock me and I could message her sometime.
So I wanna be her bff again and get closer to her.
Anyways I told her as a joke that I will become her bff again.
COULD ANYONE TELL ME HOW TO GET CLOSER? IVE DONE IT ONCE AND IM NOT SURE HOW TO DO IT AGAIN?
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2021.12.02 05:56 elementaltheboi Is chunkbase still reliable for finding Slime chunks?

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2021.12.02 05:56 commentchannel TBC classic still a thing? Still no rumors about wotlk classic coming out?

I deleted tbc, because of school and social life. But because of covid19 and all school and work being online, I think I'll go completely go insane if I don't communicate with someone. Even if it's online. So is that game still a thing? Do people still play it? Or after that sexual harrasment scandal everyone just quit?
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2021.12.02 05:56 RaizTheOne How can a fake Seer lore better than the real one

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2021.12.02 05:56 vremschimbare Aer aproape decent in Bucuresti

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2021.12.02 05:56 blauermond19 Idea millonaria: una chocolatería.

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2021.12.02 05:56 DowntownAd1940 Can somebody explain what happened?

Just had a game on galleon with open crew, was pretty cool few hours, got some loot, had some good fights, lost ship once but its ok. Mates end up going for this fort with lanterns and stuff, I was super hyped for loot since it would be first timed getting loot with lvl 5 emissary.
Anyway we were on the way to reapers hideout when brigantine appeard, we were closing quicky, after first few shots I was on second deck preparing to repair when some random shot just killed me with full hp inside the ship... ok... then I see my 3 mates are dead with me from same shot... and we couldnt even respawn, ship was sunk already, lost everything in 30 seconds in one shot...
P.S. Im done with this game
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2021.12.02 05:56 Rameshbhai0 Yellow Blocks

Yellow Blocks Hello there. In case if you don’t know Crossing the Yellow Blocks is launching on December 1st! You are still able to be a part of the pool. Pool includes 85,000 CBK until December 1st
https://preview.redd.it/46ee4332g3381.jpg?width=600&format=pjpg&auto=webp&s=af9681354abc1a76e5d1d197e9ff857ec71b913c
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2021.12.02 05:56 dougi3 Really bad chest pain tonight, figured I'd post my symptom notes from over the last two years for fun if anyone wants to compare

Hey all, been lurking this sub for about two years! I didn't want to make a post or comment much until I had a success story to tell, but here we are still. I guess my only success is that I'm still alive, I'm sure many of us have felt like we wouldn't make it much longer, for one reason or another.
I've have been having episodes of chest pain since September 2019, which became much worse on a regular basis after June 2020. Pain is usually stabbing and pinpoint, but sometimes sharp over a wide area, and occasionally like a dull pinch or ache. Almost always happens when I'm at rest, not active. However, I try to avoid being too active because it seems that sometimes it is triggered by activity. Was diagnosed with Type 2 Diabetes after one of my early ER visits, but have been told that can't be the cause of this. I am a 25y/o Male, and weighed 190lb when this all began.

12+ ER visits 12+ EKGs 6+ Chest X-rays 10+ Comprehensive blood work 3+ Troponin labs 1 Echocardiogram [7/20] 1 Stress Test [6/20] 1 Heart monitor 14-day [8/20] 2 Abdominal ultrasounds [7/20] 2+ Spine/neck x-rays 1 EGD [7/21] 1 PFT [10/21] 1 Chest CT [8/20] 2 Head CT [10/20, 2/21] 1 Head MRI [2/21] 1 Head MRA [2/26] (Costochondritis? Late-stage Lyme? Nerve disorder? Spine problem? Intercostal neuralgia? Gastro? Fibromyalgia? TMJ?)
Have tried OTC pain killers, Prednisone, prescription NSAIDs, Famotidine, CBD, Sucralfate, Omeprazole, Doxycycline, Florastor. One doctor was particularly adamant that I try anti-depressants but I have been strongly opposed to that
Took a food sensitivity test and tried an elimination diet, no impact (although I learned that peanuts sometimes give me headaches)
Been seeing a psychologist for almost a year, he does not think I could have anxiety that would be the cause of this kind of pain
--I make note of every episode, but I won't bother posting that huge list here--

Can't think of anything that's a clear indicator of what started this in the first place, I'm not even positive that it is Costo (but who is, right?). One possible catalyst was a car accident I was in, but that was in 2016, 3+ years prior to symptoms starting. Another option is that I remember pulling a tick out of the back of my neck about a year before this started, but I recently tested negative for Lyme for CDC standards (although positive for alternative standards, but the antibiotics should have helped with that). Apparently severe cases of TMJ can cause chest pain, but I was seen by an orthodontist who is very familiar with TMJ and did not see any evidence of it. The only other potential indicator is that this started happening after I had begun going to the gym frequently and started losing weight. However, once this started I stopped going to the gym and it has not made a difference. I also lost about 40lbs via diet change, had no impact to the pain, and then regained about 20lbs, which also had to impact.
I have tried the back pod for an extended period of time to no avail, same for heating pad, stretching, etc. I even tried sleeping exclusively on my back for a few months which didn't solve it either, nor did practicing religiously good posture for months.
The best thing I have done is start seeing a psychologist regularly over the last 10 months or so. I began going after a particularly bad period of time and developing depression & anxiety as a result, as I'm sure many people here have. Even though my pain is not cured by any means, I really do feel a ton better mentally at least. I rarely have urges to go to the ER anymore, and I don't have anxiety during 99% of flare ups that would normally snowball and make the physical pain way worse. Highly recommend.

Feel free to compare to your own notes, or if you have any success stories, those are always my favorite!
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2021.12.02 05:56 DanHolgersen Stop volden - eller vi smadrer dig

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2021.12.02 05:56 Comuna_Ex_Machina [DWM] A red and black rice with little frou-frou. I use #CD0000 to keep me awake. Suggestions on how to improve it?

[DWM] A red and black rice with little frou-frou. I use #CD0000 to keep me awake. Suggestions on how to improve it? submitted by Comuna_Ex_Machina to unixporn [link] [comments]


2021.12.02 05:56 Serenitasfein I thought it would never happen to me!

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2021.12.02 05:56 joshmaxd Press release: MHRA approves Xevudy (sotrovimab), a COVID-19 treatment found to cut hospitalisation and death by 79%

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2021.12.02 05:56 totezhi64 First time I even saw this, never even heard of it online. It's delicious, truly a cross between Ultra Fiesta and Mango loco

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2021.12.02 05:56 AlfalfaOk2285 Had a dream we adopted a 1 year old

So… there was a one year old baby girl just crawling the streets, so we took her in and waited for someone to “claim” her. But nobody did. So time went on without any sign of a family, we (my partner and I) went to the courts to officially adopt her. It was kind of like a wedding vowel, we both had to promise to look after her for ever. And I cried, I was so happy. We then suddenly had to run and flee the country. (I can’t remember why, but if I were to guess I’d say it was something todo with the birth parents showing up!) we then all came home. And life was all calm and “normal” again. Like hubby going back to ignoring me etc lol. Now when I think about the baby, she was neither sad or happy at any point. And I don’t remember her name. Although we did give her one! (I’m trying desperately to remember) And that was basically it. That’s how it went down, and all I can remember so far.. So any input on this? I’m really interested to see what This could all mean.
submitted by AlfalfaOk2285 to DreamInterpretation [link] [comments]


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